Projects

 Here are a few of my favourite projects, these have been created over the course of my studies and after. My role in the production of these vary from project manager and asset implementation to programmer and VFX artist, but in all I have been a Game Designer. 

 - Represent participation in Game Jam competitions and rankings are mentioned

Dig the Beat

Dig the Beat is a fast-paced Rhythm Game, designed to be played at an arcade booth, where you dig and lean to the beat of the songs

learn more

Levels of Attraction

A Co-op Puzzle Platformer, Help Dip and Dop reconnect in their 2D and 3D worlds, utilize their attraction to sling each other through the levels.

learn more

Mob Runner

A Solo developed Endless Runner Mobile Game, where you chase a thief through a crowded train. Inspired by my project Train Theif!!.

IN DEVELOPMENT...

Language Bazaar

An Inductive Puzzle Game designed to aid in the research of our Thesis "Replacing Instruction with Discovery:..."

learn more

  Battle Biscuitz TD

A Tower Defence game made for the Brackeys Game Jam 2025.2, ranked 12th in Enjoyment and 18th in Overall out of nearly 2300 entries.

Itch.io Page

 Lumi

A Faudian Style Platformer made for the GMTK Game Jam 2025, ​ranked 686th in Art and 1228th in Audio out of nearly 10 000 entries.

Itch.io Page

Dragon Game

A 6 player Co-op obstacle avoidance game. Each player controls part of the Dragon with the red flash light.

Not Published

Shroom TD

A Game and Watch style endless Tower Defence game, with an abnormal keyboard layout controls.

Itch.io Page

Elevator Game

A Narrative based game, where you try to take back control of the elevator from a rebelling AI.

Not Published
View More on Itch.io